While installing the mods from sections 1, 2, and 3 is highly recommended, trying to install everything at the same time will likely cause a mess.
Note: this mod list is intended as a menu, not a bucket list.
NOTE: If you don't know how to install non-CKAN mods, read the simple guide! Table of Contents
If you have not installed RO/RP-1 using that guide, please do so first before returning here. This guide skips all mods that are installed by default when you install RO/RP-1. If there's a link, use it either it's not on CKAN, or CKAN will give you the wrong version. Remember, when setting up a new install, only add non-CKAN mods after you've installed all CKAN mods.
You want to build a rover on Duna from scratch? Now you can. KIS introduce new gameplay mechanics by adding a brand new inventory sytem and EVA usables items as tools. Adding/removing parts on a vessel (grabbable & attachable parts).Kerbal Attachment System Mod introduce new gameplay mechanics by adding winches, containers, dynamic struts/pipes and grabable & attachable parts. It gives some purpose to EVA and can be used for many things: Provide specific settings to use with Scatterer mod.More performance tweaks, such as reducing the number of light depending on the situation, or using a diffuse wrap shader.Different reflected light color depending on the biome (land/sea/poles).Handle aurora lights from Environmental Visual Enhancements and Astronomer's Visual Pack.Actual planetshine (reflected lights between two planet/moon).Support for Real Solar System and other planet changing mods.Planet and moons light configuration supports Module Manager and loading across GameData folder.Replaces the mods "AmbientLightShifter" and "Ambient Light Adjustment", and is not compatible with them (sorry :/).More realistic ambient light on the ground and atmosphere of planets/moons.